GenAI - Audio-to-Text Data Optimization for English (Non-Native Speakers)

SUMMARY

A leading video game company partnered with us to optimize speech-to-text outputs from meeting audio shared in English. Though the audio was processed by a speech engine with millisecond-level timestamps, accuracy gaps remained due to non-native speech patterns. We enhanced the transcriptions using high-proficiency, non-native English resources, delivering clean, accurate output aligned with time-coded error reports.

THE CHALLENGE

  • Inaccurate recognition of non-native English speech by the automated engine
  • Inconsistencies in millisecond-aligned timestamps and actual spoken words
  • High volume of audio (250k milliseconds) requiring precise manual intervention
  • Need for domain understanding to resolve terminology misinterpretation

SOLUTION

  • Deployed expert linguists with high English proficiency and domain familiarity
  • Manually corrected and validated time-stamped transcriptions
  • Developed structured workflows for aligning engine output with human edits
  • Used in-house QC protocols to ensure accuracy and consistency
  • Delivered annotated outputs in CSV format for easy client integration

KEY OUTCOMES

  • Achieved 98% transcription accuracy using human-in-the-loop refinement
  • Generated detailed CSV-based error reports with corresponding timestamps
  • Successfully optimized outputs from pre-run speech engine data
  • Delivered fully cleaned and verified transcripts over 4.5 months